<?xml version="1.0" encoding="utf-8" ?>
<data>
	<initial>
		<gold parameterName="gold" defaultValue="400" minValue="0" maxValue="9999" step="1" alignMode="ceil" />
		<mana parameterName="mana" defaultValue="50" minValue="0" maxValue="500" step="1" alignMode="ceil" />
		<premium parameterName="premium" defaultValue="500" minValue="0" step="1" alignMode="ceil" />
	</initial>

	<towerCosts>
<!--		<tower name="denTower" cost="100" />
		<tower name="cryptTower" cost="100" />
		<tower name="templeTower" cost="100" /> -->
		<tower raceId="1" cost="100" /> <!-- ORCS -->
		<tower raceId="2" cost="100" /> <!-- UNDEAD -->
		<tower raceId="3" cost="100" /> <!-- DEMONS -->
	</towerCosts>

	<upgradeCosts>
<!--		<upgrade rank="2" cost="50" />
		<upgrade rank="3" cost="100" />
		<upgrade rank="4" cost="200" />
		<upgrade rank="5" cost="350" /> -->

<!--		<upgrade rank="2" cost="50" />
		<upgrade rank="3" cost="150" />
		<upgrade rank="4" cost="300" />
		<upgrade rank="5" cost="500" />
-->
		<upgrade rank="2" cost="50" />
		<upgrade rank="3" cost="120" />
		<upgrade rank="4" cost="250" />
		<upgrade rank="5" cost="400" />
	</upgradeCosts>

	<towerCostIncrement value="20" />
	<towerDestroyRefund value="0.5" />

	<unitKillRewards>
		<spawn gold="5" />
		<common gold="15" />
		<champion gold="150" />
		<boss gold="300" />
	</unitKillRewards>

	<resIncomeTimer value="2" />
	<resourcesIncome>
		<gold value="0" />
		<mana value="2" />
	</resourcesIncome>

	<spellCosts>
		<spell name="cutOutSpell" cost="75" />
		<spell name="meteorSpell" cost="200" />
		<spell name="terrorSpell" cost="100" />
	</spellCosts>

	<poweruUpCosts>
		<powerUp name="goldPowerUp" cost="50" />
		<powerUp name="manaPowerUp" cost="75" />
		<powerUp name="totalFreezePowerUp" cost="100" />
		<powerUp name="totalKillPowerUp" cost="125" />
	</poweruUpCosts>
</data>
