<?xml version="1.0" encoding="utf-8" ?>
<data>
	<object mapObjectId="orcTower" actorName="tower" actorSubName="denTower" />
	
	<object mapObjectId="demonTower" actorName="tower" actorSubName="templeTower" />
	
	<object mapObjectId="undeadTower" actorName="tower" actorSubName="cryptTower" />
	
	<object mapObjectId="obstaclePlot" actorName="obstacle" actorSubName="obstacle" />
	<object mapObjectId="buildingManaPool" actorName="building" actorSubName="manaPoolBuilding" />
	<object mapObjectId="buildingGoldMine" actorName="building" actorSubName="goldMineBuilding" />
	<object mapObjectId="buildingDwarfElevator" actorName="building" actorSubName="elevator" />
	<object mapObjectId="buildingDwarfSupplyDepot" actorName="building" actorSubName="supplyDepot" />
	<object mapObjectId="buildingTown" actorName="building" actorSubName="town" />
	<object mapObjectId="buildingCastle" actorName="building" actorSubName="castle" />
	<object mapObjectId="buildingFort" actorName="building" actorSubName="fort" />
	<object mapObjectId="buildingHiddenVillage" actorName="building" actorSubName="hiddenVillage" />
	<object mapObjectId="buildingAcademy" actorName="building" actorSubName="academy" />
	<object mapObjectId="buildingGraveyard" actorName="building" actorSubName="graveyard" />
	<object mapObjectId="buildingTavern" actorName="building" actorSubName="tavern" />
	<object mapObjectId="buildingSacredStone" actorName="building" actorSubName="sacredStoneBuilding" />
	<object mapObjectId="buildingLighthouse" actorName="building" actorSubName="lighthouse" />
	<object mapObjectId="buildingShip" actorName="building" actorSubName="ship" />
	<object mapObjectId="buildingShipFlipped" actorName="building" actorSubName="ship" />
	<object mapObjectId="buildingMortarTarget" actorName="building" actorSubName="flagshipMortarTarget" />
</data>